π Dev Log – Debugging Player Feedback – Food pickups
Debugging Player Feedback – Food pickups
Specializing in Educational Software
In this video, we realized that there are missing ledges and items falling to the ground. Level 3 is weird. Black Cat Adventures is a 2d casual platformer. Explore the levels, capture the creatures with magic, eat vegetables for health, pick up hats and potions to gain magic energy. Portals transfer you between levels. Unlimited…
Read More “π Dev Log – Debugging Level 3 Design and Debugging” »
HTML 5 web-based version. Capture Firefly by Kids Hide Away 450 MB size game, so please be patient while it loads. Views: 6
This game is based on a Udemy class, it’s a remake of a classic asteroid arcade game. The game is mostly finished and was originally written in or with the Stencyl Engine. The engine at the time (Dec 2017) it was not working correctly, and would not compile for any platform. The project was then…
Bingo. The scene root as part of the blueprint for the sprite was the issue. When I remove the scene root component by replacing it with the sprite, the flickering issue stops. Unfortunately, that completely changes the positional start point where a sprite is rendered, so I’ll have to go through and correct the positions…
Read More “Devlog: 2019-09-30 Resolution of the sprite flickering issue. UE4.23” »