Summary:
Digital Game Development Doc, and project planner. Designed to help indie game developers plan out their games, and to maintain a blog with updates from the planner software. Designed for autistic brains.
Today we will ask ChatGPT to work up a schedule, and estimate how long it will take to complete the project.
ποΈ Step 2: Schedule β 2 hours per session, Tuesday & Thursday only
89 hours Γ· 4 hrs/week = 22.25 weeks (β 5Β½ months)
2 sessions/week = 4 hours/week
π Step 3: Weekly Plan (Condensed Summary)
| Week | Tasks | Est. Progress |
|---|---|---|
| 1 | Project setup + Title Page | β Base foundation |
| 2 | Main Menu | |
| 3 | Settings Scene | |
| 4 | Data structure design | |
| 5 | Save/Load system (part 1) | |
| 6 | Save/Load system (finish) + Base UI template | |
| 7 | Projects Scene β CRUD view | |
| 8 | Projects Scene β Calendar view | |
| 9 | Projects Scene β Tasklist view | |
| 10 | Projects Scene β Kanban view | |
| 11 | Milestones Scene β CRUD view | |
| 12 | Milestones Scene β Calendar & Tasklist | |
| 13 | Milestones Scene β Kanban | |
| 14 | Goals Scene β CRUD & Calendar | |
| 15 | Goals Scene β Tasklist & Kanban | |
| 16 | Major Tasks Scene β CRUD & Calendar | |
| 17 | Major Tasks Scene β Tasklist & Kanban | |
| 18 | Minor Tasks Scene β CRUD & Calendar | |
| 19 | Minor Tasks Scene β Tasklist & Kanban | |
| 20 | Data linking between all systems | |
| 21 | Gamification (XP, badges, progress) | |
| 22 | Final testing, bug fixing, polish | π Finish line |
π Step 4: Project End Date
If you start Tuesday, October 29, 2025,
and work every Tuesday & Thursday (2 hrs each) consistently:
- Youβd finish around Thursday, April 9, 2026. ποΈ
β¨ Optional Extras (After MVP)
If you finish early or want to extend:
- π Analytics dashboard (progress charts)
- π§ Achievement tracking system
- π¨ Custom theme creator
- βοΈ Cloud sync/export feature (later with Godotβs HTTPClient or API integration)