Week 1 – A – Sept 10th to 16th
Scope
- Trian Game Assets (Kids Hide Away – K-6 Educational Games)
- Medium: 3d assets in blender
- Style / Aesthetics:
- Broad: Low Poly Cartoony, limited color palate , secondary palette options
- Specific:
- Historical themes
- steam only trains
- Size: 512 to 256 square depending on the asset, think game tiles where each asset fits on 1, 2, or 4 tiles
- Output: one usable asset for engines: output for unreal, unity, s&box, godot, od3e
- Purpose:
- To help me make more stuff for our game assets.
- To improve my blender skills.
- To build an asset portfolio.
- To finish the blender course I signed up for (2023 goal)

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Suggestions for Week 1 – Letter A
Aeolipile Steam Turbube 1st Rotary 1st Century AD
Finished Project
Notes:
I will be a week behind the rest of the group, as some of the supplies and equipment I needed arrived late. Started the challege a week late.
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