Start Date: Monday
Total Time Blocks: 12 time blocks
Total Hours: 6
Days: 3
Week summary of tasks and goals.
✅ (last week) 🎨 Basic Piece Load
✅ (last week) 🎨 Basic Piece Random
✅ (last week) 🦖 Basic Piece Movement
🗓️ Week 9
Match-3 Core — tile swapping
- 🦖 Basic Piece Swap (reverse)
- 🦖 Basic Piece Swap (Snap to grid)
Match-3 Core — match detection
- 🦖 Basic Match 3,4,5
- 🦖 Basic Piece Delete
- 🦖 Basic Fill Top down.
Match-3 Integration — Connect match-3 results to story events and progress.
🎯 Goal: Finishing Match 3 features.
Journal

Actual Week ✅ (Hours invested in project)
📋 Monday: Code for 6 hours or 4 Time Blocks.
📋 Tuesday: Code for 6 hours or 4 Time Blocks.
📋 Wednesday: Code for 6 hours or 4 Time Blocks.
📋 Thursday: Code for 6 hours or 4 Time Blocks.
📋 Friday: Code for 6 hours or 4 Time Blocks.
Actual Week (Tasks completed this week)
✅ Streamed __5__ hours of game dev on Monday.
Notes about today’s stream.
- ✅Short interruption by MK to work on his redm core build.
- ✅Short interruption by V to work on her server, character select not loading correctly with base vorp setup.
- ✅Worked on the snap to grid, instead of just moving.
- ✅Added functionality to enable matching, setting up an object structure.
- ✅Worked on making the grid dynamic up to 9 x 9.
✅ Streamed _3__ hours of game dev on Tuesday.
- ✅Helped MK just a little with Redm
- ✅Worked on token movement and snap to grid.
- ✅Wild Ones testing.
- ✅Made progress on debugging movement
- ❌started with no movement
- ❌then movement of tossing the tokens to the right off the screen.
- ❌error: global position of token not equal global mouse position
- ❌now I move the mouse right, and the piece goes left, up and down still go off the grid to the right. and right goes right.
- ❌noticed to many overlaps for grid areas not being used and invisible,need to automate turning on and off the area collision when the grid squares are not being used.
✅ Streamed _6__ hours of game dev on Wednesday. (Late start.)
- In todays stream we did:
✅ Testing movement.
✅ Troubleshooting, redm server.
✅ Troubleshooting php and mysql.
❌ Streamed _0__ hours of game dev on Thursday. (Late start.) No Code
❌ Streamed _0__ hours of game dev on Friday. No Code
❌ Streamed _0__ hours of game dev on Saturday. No Code
Migraines… rest of the week was a bust.


Week in Review (updated on Friday)
Summary got most of the movement sort of working, but it’s buggy.
Need to fine tune it next week and clean it up.
— snow storms, and hormones caused migraine flare Thursday, Friday, Saturday, and Sunday.
Steam Page submitted on the 5th. No update on approval yet.

Progress Chart for Game Development
[ays_chart id=’3′]

