Start Date: Monday
Total Time Blocks: 12 time blocks
Total Hours: 6
Days: 3
Week summary of tasks and goals.
🗓️ Week 16
❤️ Tasks:
🎯 Goal: Playable Match 3
🧠 Match-3 Core — tile movement, follow mouse (DROPPED)
🧠 Match-3 Core — tile swapping (Debug)
🧠 Match-3 Core — match detection (Debug)
🧠 Match-3 Core — match scoring (Debug)
🔗 Match-3 Integration — Connect match-3 results to story events and progress.
🧠 Match-3 Core — timer (Debug)
🧠 Match-3 Core — score board (Debug)
— gave up on original plan, starting over with a new match 3 plan.
Journal

Actual Week ✅ (Hours invested in project)
📋 Monday: Code for 2 hours or 4 Time Blocks.
📋 Wednesday: Code for 2 hours or 4 Time Blocks.
📋 Friday: Code for 2 hours or 4 Time Blocks.
Actual Week (Tasks completed this week)
✅ read json for level data. (debugged)
✅ parse data (debugged)
✅ load player data, and save new level data (debugged)
✅ load grid dynamically based on level data (debugged)
✅ area2d mouse event – select square
✅ on select piece 1 – change animation for square (pink)
✅ on select piece 2 – change animation for square (pink)
✅ on select piece 1 – set and save to player data
✅ on select piece 2 – set and save to player data (BUGGED)
✅ on select piece 3 – reset all pieces (BUGGED)


Week in Review (updated on Friday)
It’s been a struggle this week but progress has been made slowly.
BUGS
🐞selecting the second piece updates the 1st piece
🐞selecting a third piece should reset all pieces, and it doesn’t
https://kidshideaway.net/development-timelines/hattrick-timeline/
https://kidshideaway.net/development-timelines/hattrick-timeline/
https://kidshideaway.net/development-timelines/hattrick-timeline/
https://kidshideaway.net/development-timelines/hattrick-timeline/
https://kidshideaway.net/development-timelines/hattrick-timeline/

