Start Date: Monday
Total Time Blocks: 12 time blocks
Total Hours: 6
Days: 3
Week summary of tasks and goals.
🗓️ Week 15
❤️ Tasks:
🎯 Goal: Story flow and choices working.
🧠 Match-3 Core — tile movement, follow mouse (Debug)
🧠 Match-3 Core — tile swapping (Debug)
🧠 Match-3 Core — match detection (Debug)
🧠 Match-3 Core — match scoring (Debug)
Journal

Actual Week ✅ (Hours invested in project)
📋 Monday: Code for 2 hours or 4 Time Blocks.
📋 Wednesday: Code for 2 hours or 4 Time Blocks.
📋 Friday: Code for 2 hours or 4 Time Blocks.
Actual Week (Tasks completed this week)
✅ Worked on debugging it, UI issues.
✅ Added sound files to a global sound system
✅ Tring new grid system instead.
✅ Deleted existing grid and starting over, getting to confusing with so many very different attempts to solve the problem of moving in in the grid and still snapping to the grid the way I want it to. would really be easier to just do it manually without the godot ui control nodes.
✅ read json for level data.
✅ parse data
✅ load player data, and save new level data
✅ load grid dynamically based on level data
—- data is loading, but not parsed correctly, requires debugging.


Week in Review (updated on Friday)
Rough week, two migraines. Went and picked up meds, that took a whole day. Then we had more snow and storms. I tried to keep it a low key week. did work for two hours each day, and then tried not to stress the rest of the week. Animals are also sick, and were dealing with their meds. Took time to focus on reducing stress, and played some games. Also put some effort into making youtube videos out of the games we’ve been playing. Started some gamer channels for each genre focus.
