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Hat Trick Developer Blog – Week 13

Start Date: Monday  
Total Time Blocks: 12 time blocks
Total Hours: 6
Days: 3

Week summary of tasks and goals.

🗓️ Week 13 

🎯 Goal: Get Dialogue system working with twine data imported.
💬 Dialogue System — Implement choice branching, monologue, and two-character dialogue scenes.
💬 Build plugin for reading twinery files for importing story nodes.
💬 Complete GameDev.TV Course on making plugins for godot.
🎯 Goal: Story flow and choices working.
🧠 Match-3 Core — tile movement, follow mouse (Debug)
🧠 Match-3 Core — tile swapping (Debug)
🧠 Match-3 Core — match detection (Debug)
🧠 Match-3 Core — match scoring (Debug)
🔗 Match-3 Integration — Connect match-3 results to story events and progress.
🧠 Match-3 Core — timer (Debug)
🧠 Match-3 Core — score board (Debug)

Journal

Hat Trick Characters

Actual Week ✅ (Hours invested in project)

📋 Monday: Code for 2 hours or 4 Time Blocks.

📋 Wednesday: Code for 2 hours or 4 Time Blocks.

📋 Friday: Code for 2 hours or 4 Time Blocks.

Actual Week (Tasks completed this week)

Hat Trick Characters

Week in Review (updated on Friday)

[ays_chart id=’3′]

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