Digital Game Development Doc, and project planner. Designed to help indie game developers plan out their games, and to maintain a blog with updates from the planner software. Designed for autistic brains.
Carry Over from Previous Month 🧩 : Start Settings Scene UI (basic toggles/sliders) 💾 : Implement saving/loading settings (ConfigFile or JSON) ⚙️ : Add transitions between Title → Menu → Settings 📘 : Design core data structures (Project, Milestone, Goal, Task) 🧠 : Connect classes and signals for data updates
💾 Phase 2: Core Systems (Weeks 5–6)
🎯 Goal: Build reusable base UI and functional saving/loading.