Accountability Post – Week 1 Q4
Start 9/27/2021 This week, I plan to:🌼 Write a chapter a day in my mystery book.✅ Monday Chapter 7 – Jones Per.✅ Tuesday Chapter 30 – Jones Per. ✅ Wednesday…
Specializing in Educational Software
Start 9/27/2021 This week, I plan to:🌼 Write a chapter a day in my mystery book.✅ Monday Chapter 7 – Jones Per.✅ Tuesday Chapter 30 – Jones Per. ✅ Wednesday…
Youtube Channel
Hat Trick a Match 3 Game, part of the Ice Hockey Suite: Winter 2021Hat Trick is a Match 3 Game created in GODOT and following “Mister Taft Creates ” initial…
Vector2 Vector2 ( float x, float y ) Some times you just have to make sure the inputs are really a float. Was: (where position_origon is an array containing ints)…
Rewrote a chunk of the procedural ledge generation code, so that it no longer causes overlaps of moving components. The initial start points are too far apart for gameplay, so…
Game now generates a deck, randomizes the deck, deals the deck to the piles. using a multidimensional array system, and the node tree hierarchy inherent to Godot. Working on programmatically…
Worked on the icon art for the game pieces. Temporarily disabled the GUI testing scaleability of the parts. Tentative name “Hat Trick”
Working on the GUI menu system, I started designing a generic logo tile page. Continued cleaning up the player sprite. No tutorials this week.