Digital Game Development Doc, and project planner. Designed to help indie game developers plan out their games, and to maintain a blog with updates from the planner software. Designed for autistic brains.

This project is is my own creation. I’m using Godot 4.4.1 and C#. I started this project in 2024, but ran into the UUID bug in godot and nodes and data replication was an issue. So I’m upgrading to Godot 4.4.1 and starting over with c# instead of GDScript. I’ve updated the plan in my physical planner and as a fun experiment I’ve asked ChatGPT to help me plan out the digital version. I’m not worried about the deadlines, I just want something to compare to to see how long it takes me to finish the MVP project. The goal is to publish a Demo (no WordPress support) on Steam, and a version that connects to a WordPress plugin for posting blogs as the second version.

as of 10/23/2025 I still need to setup all these charts, so I’ll come back and do that later.


Milestones

(What’s your current timeline for release and progress on the project?

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For more detailed information check out the Timeline

Developer Blog

(Most Recent Posts)


Read the Series (click for more blog entries)

2026 Sales

(As an indie developer how are your sales for the first year a game is released?)

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10 YR Sales

(As an indie developer how are your sales going?)

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Socials Discussion

(Do they help with engagement and sales?)

— if chart doesn’t load give it a few minutes. I’m working on a faster solution in between these projects. …


Live now! Click to check out the stream. Offline. Want to watch a replay?