Dragon Brews is an RPG and kitchen game, that touches on some pandemic concepts. A look at disease spread, medicine manufacture and distribution, and vaccine function in society. We like science, and games are good way for us to learn new things and apply that knowledge in a practical way. Dragon Brews was originally a game maker, game and we decided that for simplicity, and speed of learning, we moved the game to godot. We are only developing in godot for the next two years. Unreal is to bulky for 2d games, and Unity has lost trust, faith, and goodwill with the game dev community. So Godot is currently the best option, o3de was a close second. Dragon Brews is currently scheduled for development in Q1 and Q2 for 2026.
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