
This is archived and out of date, but I watched a horrible YouTube tutorial that tried to explain how a tower defense game was the same base mechanics as a simulator/builder game, so I’m revisiting for the sole purpose of reviewing the mechanics, and building something similar in godot 4.
📋 Task 1: Code for 2 hours or 4 Time Blocks.
📋 Task 2: Course Section 1.1
📋 Task 2: Course Section 1.2 .
📋 Task 3: Course Section 1.3
📋 Task 4: Godot 4.4.1 c# project setup
📋 Task 5: First compile, and hello world test.
📋 Task 6: Setup Itch page.
📋 Task 7: Upload first compile
📋 Task 8: Setup discord area and update.
Actual Day
✅ Task 1: Code for 2 hours or 4 Time Blocks.
✅ Task 2: Course Section 1.1
✅ Task 2: Course Section 1.2 .
✅ Task 3: Course Section 1.3
✅ Task 4: Godot 4.4.1 c# project setup
✅ Task 5: First compile, and hello world test.
✅ Task 6: Setup Itch page.
✅ Task 7: Upload first compile
✅ Task 8: Setup discord area and update
— no clips today



