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๐ผ Purple Dragon Dev – Game Dev
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๐ Itch.IO Dev Log: https://kidshideaway.itch.io/tower-defense-student-project-demo/devlog/1096165/finished-basic-hud-setup
๐ Medal.TV Project Album: https://medal.tv/albums/1oItA5LuviFFNXTl1HW
Transcript ๐๏ธ Voice-Over Script โ Tower Defense Timer Devlog #4
๐งฑ Week Four Progress
In this week we worked on adding the hud screen, and ui text. Added a health and point system.
Added a win and loose state.
The course lessons we completed are:
2.13 Player HUD & Text UI
2.14 Player Health & Scoring System
The video is a compilation of snippets taken in medal, and they are speed up to keep the video short.
Thoughts on things I failed to implement or are bugged and not working.
PlayerBullet does not collide with EnemyBullets and it should.
PlayerCannon/PlayerArea was not properly registering collisions, and not registering hits against player health.
PlayerGround was not property registering collisions, and registering hits against player health.
Negative stoppers for some reason.
๐ฎ Letโs Chat!
Thanks for watching this devlog!
I have some questions for you, let me know what you think in the comments.
What do you think of the demo? It’s available on Itch.IO for free.
Let me know what you think?
Links to our website and Itch.io site to download demos included in the description below.
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