🐉 Dev Log – 1/13/2020

This entry is part 78 of 185 in the series Developer Blog

Updated the status of a task, infinite loop error in AI Creature 000, from incomplete to complete. Updated the title of a task from “Player death should not kill all AI creatures, it does when the character is eventually moved back to start.” to “Player death should not kill all AI creatures, it does when […]

🐉 Dev Log – 1/14/2020

This entry is part 77 of 185 in the series Developer Blog

Updated the status of a task, player cast magic does not create magic ball inside the creature perimeter boundary., from incomplete to complete. Updated the status of a task, magic ball is deleted on contact with the perimeter of creatures, from incomplete to complete. Updated the status of a task, magic ball sprite is invisible, […]