GAM 207: Week 3

This entry is part 320 of 385 in the series Developer Blog

Unreal was picky, but made it through the tutorials. BSP geometry building a building, interaction, animation, and materials. Interesting mix. Main problem is that my player character falls through the floor randomly, or consistently at the intial build and play point.

April and May – Tulips

This entry is part 214 of 385 in the series Developer Blog

The tulips are scattered all over around the house, one here one there. We are going to dig them up and make a tulip bed out in front away from the house a bit so we can see it out the living room window. Next spring we should get an interesting variety of color.

Apr and May – Purple Creeping phlox

This entry is part 213 of 385 in the series Developer Blog

We have a large quantitiy of purple creeping phlox that has taken over the main flower bed in the yard. We are going to be moving it to the areas around the trees out front where we don’t want to deal with mowing grass. Research indicates that it should be ok there.

Apr and May – Hostas

This entry is part 212 of 385 in the series Developer Blog

These shade loving plants are huge. We are going to replant them with the creaping phlox around the base of the trees. They are mostly shaded except sunrise and sunset. But in the spring before the trees fill in they will get quite a bit of sun, and get an early start. They have also […]

Apr and May – Lily of the Valley

This entry is part 211 of 385 in the series Developer Blog

We are moving these outside of the areas we may start fencing, we want these plants well awaya from our dogs. They are apparently posionous. Since they are very shade tolerant we are moving them to the area under the trees with the creeping phlox, and the hostas. Should have nice shade garden whe we […]