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Asked chatgpt for a timeline to see how long it thought this project would take. I dunno if I’m starting in 2026, but I figured it’s a good place to start since a couple of my other projects might be ending around then.

πŸ—“οΈ PROJECT TIMELINE β€” STARTING MARCH 2026

πŸ—“οΈ PROJECT TIMELINE β€” STARTING MARCH 2026

🧭 Phase 1: Prototype (March – April 2026)

Project setup, folder structure, Git repo

Implement AudioStreamGenerator prototype

1 music template (Lo-Fi) with simple drum + melody loop

Basic StreamView scene with static background

BPM clock + simple lighting pulse

Deliverable: First procedural music loop with color-synced lighting.


🎢 Phase 2: Template Expansion (May – June 2026)

Add 3 more genres (Jazz, Industrial, Ambient)

Implement JSON template loader

Add UI selectors for style / tempo

Scene templates (Room, Forest) with random prop placement

Deliverable: User-selectable music styles & scenes.


🌈 Phase 3: Mood & Color Integration (July – August 2026)

Map tempo / pitch β†’ color palette

Add ambient light + environment tint adjustments

Implement beat-synced lighting pulses

Deliverable: Music now influences scene color and atmosphere.


🎁 Phase 4: Seasonal System & Weather (September – October 2026)

Holiday system using real-date lookup

Weather toggle (rain / snow / sunny)

Scene object pool with seasonal props

Deliverable: Environment reacts to date and weather.


πŸ’Ύ Phase 5: Profiles & Stream Mode (November – December 2026)

Add save / load for user presets

Implement β€œStream Mode” (borderless + UI off)

Add sound mix controls

Deliverable: Fully usable app for creators.


πŸͺ„ Phase 6: Polish & Release (January – March 2027)

Add branding, logo, settings UI polish

Performance & audio optimizations

Build / test / package for all platforms

Prepare Itch.io / Steam release page, trailer, and docs

Final Release: StreamScape 1.0 by March 2027 πŸŽ‰

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