Asked chatgpt for a timeline to see how long it thought this project would take. I dunno if I’m starting in 2026, but I figured it’s a good place to start since a couple of my other projects might be ending around then.
ποΈ PROJECT TIMELINE β STARTING MARCH 2026
ποΈ PROJECT TIMELINE β STARTING MARCH 2026
π§ Phase 1: Prototype (March β April 2026)
Project setup, folder structure, Git repo
Implement AudioStreamGenerator prototype
1 music template (Lo-Fi) with simple drum + melody loop
Basic StreamView scene with static background
BPM clock + simple lighting pulse
Deliverable: First procedural music loop with color-synced lighting.
πΆ Phase 2: Template Expansion (May β June 2026)
Add 3 more genres (Jazz, Industrial, Ambient)
Implement JSON template loader
Add UI selectors for style / tempo
Scene templates (Room, Forest) with random prop placement
Deliverable: User-selectable music styles & scenes.
π Phase 3: Mood & Color Integration (July β August 2026)
Map tempo / pitch β color palette
Add ambient light + environment tint adjustments
Implement beat-synced lighting pulses
Deliverable: Music now influences scene color and atmosphere.
π Phase 4: Seasonal System & Weather (September β October 2026)
Holiday system using real-date lookup
Weather toggle (rain / snow / sunny)
Scene object pool with seasonal props
Deliverable: Environment reacts to date and weather.
πΎ Phase 5: Profiles & Stream Mode (November β December 2026)
Add save / load for user presets
Implement βStream Modeβ (borderless + UI off)
Add sound mix controls
Deliverable: Fully usable app for creators.
πͺ Phase 6: Polish & Release (January β March 2027)
Add branding, logo, settings UI polish
Performance & audio optimizations
Build / test / package for all platforms
Prepare Itch.io / Steam release page, trailer, and docs
Final Release: StreamScape 1.0 by March 2027 π
