Skip to content
  • Shop
  • About the Creator
  • Author BookShelf
  • Black Cat Adventures
  • Newsletter Options
  • Contact Us
  • Privacy Policy
  • Cookie Policy (US)
Kids Hide Away

Kids Hide Away

Specializing in Educational Software

  • Home
  • Shop
    • Free Printable Word Tracker
    • Productivity Timers
      • Productivity Timers – Black
      • Productivity Timers – Lake Erie
      • Productivity Timers – Bubbles
    • RedM Scripts (Tebex)
    • Black Cat Adventures
    • Catch FireFlies, a Free Casual PC Game
    • Stickers
      • KJ’s Cartoons
    • Digital
      • OneNote Digital Planner Stickers – Kaban Board – Authors – Write Chapters
      • Digital Planner Stickers – Publishing Milestones for Authors
      • OneNote Digital Planner Sticker – Kaban Board – Authors – Edit Chapter
    • Apps
      • Space Nebula Timer App (Linux)
      • Space Nebula Timer App (Windows)
      • Forest Timer App (Windows)
      • Forest Timer App (Linux)
      • Big and Bold Timer App (Linux)
      • Big and Bold Timer App (Windows)
      • Bubbles Timer App (Windows)
      • Runes Timer App (Windows)
      • Bubbles Timer App (Linux)
      • Runes Timer App (Linux)
      • Sunset Forest Timer App (Linux)
      • Sunset Forest Timer App (Windows)
  • Indie Game Studio
    • The Wild Ones
    • The Drained
    • CFX/REDM
      • Barrels Version 2
      • Barrels Version 1
      • Crates Version 2
      • Crates Version 1
      • Dressers Version 1
      • Footlocker Version 1
      • Desks Version 1
      • Cupboards Version 1
      • Valentine Green House
    • Ice Hockey Games
      • Hat Trick – Connect 3
      • Power Play – Endless Runner
      • Dream Team – Fantasy Statistics
      • Ice Hockey Games – Practice Skills
      • Offsides – RPG
      • Ice Hockey Games – Tournament Games
    • Capture FireFlies
    • Black Cat Adventures
      • Black Cat Adventures
      • Black Cat Adventures
      • Black Cat Adventures – Manual
      • Black Cat Adventures – Statistics
      • Black Cat Adventures – Demo
    • 2D Games
      • Classic Arcade Games
      • Space Race
    • Educational Games
  • Blog
    • About the Creator
  • Life Long Learner
    • Packt: Python Books
    • Udemy: Python
    • Udemy: C#
    • Udemy: C++
    • Udemy: Android
    • Udemy: Unreal
    • Packt: node.js Books
    • 3ds Max Modeling for Games by Andrew Gahan
  • Recent Courses
    • Domestika: Architectural Sketching with Watercolor and Ink (Project Board)
    • Domestika: Colored Marker Techniques for Manga (Project Board)
    • Domestika: Narrative Techniques for Illustrated Stories (Project Board)
    • Domestika: Watercolor Coloring for Comics and Illustrations
    • Domestika: Urban Sketching: Express Your World in a New Perspective (Project Board)
    • Domestika: Pictorial Sketchbook with Gouache (Project Board)
    • Domestika: Introduction to Colour Psychology: Chromatic Narrative
    • Domestika: Watercolor Techniques for Dreamlike Illustrations
    • Domestika: Illustrated Stories: From Idea to Paper
    • Domestika: Illustration Techniques with Watercolor and Gouache (Project Board)
    • Domestika: Creative Sketching: Fill Your Illustrations with Life and Detail (Project Board)
    • Teachable: HB 90 by Sarra Cannon @ Hearth Breathings
    • Teachable: Publish and Thrive by Sarra Cannon @ Hearth Breathings
    • Teachable: Lindsey the Frugal Crafter
    • Teachable: Alcohol Markers by Lindsey the Frugal Crafter
  • Indie Artist
    • Inktober
      • How to make a comic in 6 days – Day 1
      • How to make a comic in 6 days – Day 2
      • How to make a comic in 6 days – Day 3
      • How to make a comic in 6 days – Day 4
      • How to make a comic in 6 days – Day 5
      • How to make a comic in 6 days – Day 6
  • Author BookShelf
    • Alexander’s Bounty
    • Rebecca’s Scroll
    • Author
  • Melvin’s Games
  • SNHU
    • SNHU: GAM303
    • SNHU: IT140
    • SNHU: GAM305
    • SNHU: GAM415
    • SNHU: GAM465
    • SNHU: GAM495
    • SNHU: GAM312
    • SNHU: GAM207
    • SNHU: GRA220
    • SNHU: GRA211
    • SNHU: GRA310
    • SNHU: IT145
    • SNHU: IT230
    • SNHU: IT312
    • SNHU: IT328
    • SNHU: IT450
    • SNHU: MAT225
    • SNHU: COM-230
    • SNHU: GRA202
  • Contact Us
  • Recent Posts
  • Toggle search form

GAM303 : Fuzzy Farmer – Project Overview

Posted on July 4, 2019December 28, 2019 By Southworth Family

Fuzzy Farmer (3D)
Abbreviated Game Design Documentation
SNHUPerior Gaming Studio

Week 1

Overview
A stuffed animal company called Lovey Duck, Inc., would like to create a game for its new line of custom stuffed animals. The company would like to create a “virtual fuzzy farmer” ranch environment. This world will include two key areas: collecting “wild fuzzies” and breeding new fuzzies from those in the player’s ranch.

The final game will include both the collection and breeding game elements, but the requested prototype is for the farming/collecting of wild fuzzies portion of this virtual world. Fuzzy Farmer is a three-dimensional (3D) game in which the character searches for roaming “wild fuzzies.”
Each round is limited to a specific time duration. The goal is to collect specific types of fuzzies during the game round.

The prototype should represent a single stage set in a field environment. Audio is used for sound effects of finding/collecting fuzzies. Ambient noise or music may be included as the background audio.
The target audience for this game is casual gamers ages 5 and up. The platform for distribution has not been determined.

Game Mode
This game supports a single game mode: a human single-player mode. In this mode, the player selects the human character and plays in a defined level with a set number and type of (ideally, randomly distributed) fuzzies. Future development may utilize a specific bonus or time-limited “rare” herding round, but these are not requirements of the prototype.

Gameplay

Game Flow: The game starts with a set time-limit. The character can freely move about the environment in search of the specific fuzzies scattered around the level.

Missions/Objectives/Quests: The objective is a presented goal at the start of each round. This goal is variable; possibly to collect x number of the same variety of fuzzies, or possibly to collect one of each of a specific set in order to acquire the highest total treasure value before the timer runs out.

Levels: Prototype only includes a field-themed level.

Scoring: The score is a “Successful” or “Unsuccessful” result. In the future, a “Successful” rating will provide the player with an award of a particular fuzzy to add to his or her ranch.

Objects
Background and Level Objects:
A field-themed background
The game level should be enclosed by fences.
Obstacles (such as boulders, trees, etc.) may be included when suitable for prototype.
Interaction Objects:
Collectable fuzzies
Inventory Objects:
Not applicable for this prototype.

User Interface
In-Game Controls:
For the prototype, the game may be represented by a top-down, first-person, or third-person interface as determined by the developer.
A mouse, keyboard, or a combination of both are all appropriate for the prototype.
The controller inputs are also determined by the developer and the game type.
Display interface:
The prototype should include some mechanism to prompt users of which/how many of the specific fuzzies are needed to achieve a “Successful” rating.
The countdown timer should be displayed during the round.

Hits: 20

Catch FireFlies, SNHU: GAM303, Southern New Hampsire University

Post navigation

Previous Post: IT145 – Foundation in Application Development
Next Post: GAM303 : Space Race – Prototype – Week 2

Related Posts

COM-230 Week 4 SNHU: COM-230
GAM303 : Space Race – Prototype – Week 3 SNHU: GAM303
GAM 207: Week 5 Published Games
GAM303 : Fuzzy Farmer – Project – Week 1 Catch FireFlies
GAM303 : Space Race – Prototype – Week 5 SNHU: GAM303
GRA220 Introduction to Digital Imaging Class Descriptions

Scripts can be purchased at ✨✨tebex✨✨

Blog Categories

  • Author Topics (58)
  • Blog (224)
  • Clark and Parker Academy (6)
  • FAQ (5)
  • Games We Play (17)
  • Home School (1)
  • Homestead and Gardens (4)
  • Indie Artist (34)
  • Indie Game Studio (118)
  • Life Adventures and Memories (8)
  • Life Long Learner (1)

New Products

  • Dark Mode - Weekly Hourly Page - Digital - Undated - Letter Size
    Dark Mode - Weekly Hourly Page - Digital - Undated - Letter Size
  • Light Mode - Weekly Hourly Page - Digital - Undated - Letter Size
    Light Mode - Weekly Hourly Page - Digital - Undated - Letter Size
  • Cozy Mystery Digital Templates for Authors
    Cozy Mystery Digital Templates for Authors
  • Game Development Digital Planner Page for Projects
    Game Development Digital Planner Page for Projects
  • Digital Planner Stickers - Publishing Milestones for Authors
    Digital Planner Stickers - Publishing Milestones for Authors
  • OneNote Digital Planner Sticker - Kaban Board - Authors - Edit Chapter
    OneNote Digital Planner Sticker - Kaban Board - Authors - Edit Chapter
  • OneNote Digital Planner Stickers - Kaban Board - Authors - Write Chapters
    OneNote Digital Planner Stickers - Kaban Board - Authors - Write Chapters
  • Sunset Forest Timer App (Windows)
    Sunset Forest Timer App (Windows)

Events

Subscribe to our newsletter!


Featured Books

Alexander’s Bounty

Alexander’s Bounty

August 1920 Cleveland, Ohio. Detective Alexander Jones

More info →

Rebecca’s Scroll

Rebecca’s Scroll

August 1920 Cleveland, Ohio. Bookstore owner and conservation specialist Rebecca Williams struggles to clear her name after she finds a body in the museum's bronze age gallery. Amid a flood of exhausting police interviews, missing artifacts, angry crowds, magical puzzles, sneaky suspects, and death threats. Will she be the next victim or begin the next great adventure?

More info →

Contact US

Scripts can be purchased at ✨✨tebex✨✨

For assistance, please create a support ticket on our 🎟️🎟️website 🎟️🎟️

Please use the email address you purchased the script with to create the support ticket and account.

[Dragon Code - 💬💬DISCORD💬💬]

[PATREON 🎨🎨KLSANDELS 🎨🎨] for new server installs, custom code requests, tutorials, and early access to scripts and servers.

Game Server List: 👾 🕹️ 💻 Crimson Creek 💻🕹️👾

[Crimson Creek - 💬💬 DISCORD 💬💬]

[DISCORD RULES] – Be polite, professional, and patient in your communications with staff, dev, and the general community.

Copyright © 2023 Kids Hide Away.

Powered by PressBook Masonry Dark

Loading...
Manage Cookie Consent
We use cookies to optimize our website and our services. They are not required for the site to function.
Functional cookies Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage vendors Read more about these purposes
View preferences
{title} {title} {title}
 

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.