This is the plan, and the end of month wrap up is here. So the primary/priority for Sept is to work on the project, and to replan the road map for the game’s release, and to try to find a way to make it adjustable, to account for migraines. I can’t code when my brain is melting.
Week1:
Sept. 1st to 7th
✔️ Brainstorm game ideas
🟣 Game Dev Doc
✔️Review Features
✔️Inventory Functions
✔️Previously Started
✔️Start New Plan and RoadMap
Week 2:
Sept. 8th to 14th
🟠Character Creation
🟠Inventory Functions
🟠Empty Grid
🟣Adjustable Slots
🟣Populate from DB
🟣Drop w/ Create PU
🟣Add w/ Delete PU
🟣Crafting Create New
🟣Crafting Delete Ingreds
🟣Update DB
✔️Work on new release plan
Week 3:
Sept. 15th to 21st
🟠Character Movement
🟠Char Move World Map
🟣Char Move Event/Town Map
🟣Char Move Encounter / Dungeon Map
🟣Character Creation
🟠New Auto Save File
🟣New Stats
🟣Change Stats
🟣Dice Roller
🟣Save Character
🟣Load Character
🟣Edit Character
🟣Name
🟣Height
✔️Work on new release plan
Week 4:
Sept. 22nd to 28th
🟣Wrap Up Previous tasks,
✔️Finish replan based on current progress.
🟣Crafting and Harvesting
Mind Map Key
🟣 Incomplete
🟠 In Progress
✔️ Completed
❌ On Hold
🧭 Late
☠️ Dead
✂️ Cut
🧩 Stuck and Need Help
👀 Needs Research
💎 Milestone
✨Milestone Completed
🎨 Design
🔒 Features Locked
🧪 Alpha Test
⚗️ Beta Test
🎈Released
🎉Stage Completed
🎁 Earned a Reward
🎼Audio Feature
🧸 3d Asset
🌏 Map
🤖 Function
🥻 Clothing
👩🦰 Hair
📚 Modules
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