Feb 2027

Restart Coding
Jan 2027

Review Plan
2026

🚧 shelved 🚧
🚧 This project has been pushed back to 2027
Nov & Dec 2025
🚧 shelved 🚧
🚧 This project has been pushed back to 2027
October 2025

Project Planning
🟢 Finish Replan – previous plans were to vague, put more time into the plan.
🟢 Confirm Schedule start date. Jan 2026.
🟢 Start sorting gui and art assets for the project.
🟢 Setup website pages and timelines for the game.
🟢 Setup blog and series for the website.
🟢 Setup/update itch.io page
🟢 Analog GDD planner for the game.
September 2025

Dragon Brews New Plan
🟢 Switch to Godot 4.4.1 C#
🟢 Setup new Git Repository
🟢 Started project in Godot
🟢 First Compile
🟢 Replan – previous plans were to vague, put more time into the plan.
🟢 Schedule start date. Jan 2026.
August 2025

Prototype Deadline
🟢 Migraines round 3 for 2025
🟢 Shelved for Aug
July 2025
Rebooting Project
🟢 Review
🟢 Replan
🟢 Feature Lock
🟢 update repository.
🟢 Update websites.
🟢 Purchased game assets.
Did not get very far with this one, the migraines were daily.
Aug 2024 to Jun 2025

Version 1 prototype
🟢 Migraine and other health issues. Project shelved, again.
July 2024

Build the Menu Scenes
Create the basic scenes for each of the menu features the game needs.
🟢 Title
🟢 Start / Main Menu
🟢 About Us
🟢 Settings
🟢 Save / Load Game
🟢 Star Menu (Win State)
🟢 Character Menu (New / Edit)
🟢 Scores
🟢 Dialogue
🟢 Help Menu
Jun 2024

Brainstorming
🟢 Started brainstorming Dragon Brews.
🟢 Failed game jam attempt to build a prototype.
🟢 Shelved project.