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Today ran into an issue that required a change from the 4.3 code in the tutorial to get the section working in 4.4.1 c#.

I decided the quickest way to identify what the change between versions was to ask ChatGPT what the difference was as it pertained to the error I was getting in the compiler.

 ✅ The issue

In Godot 4.3 C#, PackedScene.Instance() was the method you used to spawn nodes from a scene.

But in Godot 4.4 (and 4.4.1), the API was updated to match GDScript more closely:

PackedScene.Instance() → ❌ removed

PackedScene.Instantiate<T>() → ✅ replacement

📋 Task 1: Code for 2 hours or 4 Time Blocks.
📋 Task 2: Course Section 2.6
📋 Task 2: Course Section 2.7.
📋 Task 3: GitHub backup
📋 Task 4: Compile current version.
📋 Task 5: Update Itch page, make a Dev log entry (optional).
📋 Task 6: Upload compile
📋 Task 7: Update discord chat thread..


Task 1: Code for 2 hours or 4 Time Blocks.
Task 2: Course Section 2.6
Task 2: Course Section 2.7.
Task 3: GitHub backup
Task 4: Compile current version.
Task 5: Update Itch page, make a Dev log entry (optional).
Task 6: Upload compile
Task 7: Update discord chat thread..

Section 2.6

Medal Social Media Video Platform

Section 2.7

Medal Social Media Video Platform
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