
This is archived and out of date, but I watched a horrible YouTube tutorial that tried to explain how a tower defense game was the same base mechanics as a simulator/builder game, so I’m revisiting for the sole purpose of reviewing the mechanics, and building something similar in godot 4.
๐ Task 1: Code for 2 hours or 4 Time Blocks.
๐ Task 2: Course Section 1.1
๐ Task 2: Course Section 1.2 .
๐ Task 3: Course Section 1.3
๐ Task 4: Godot 4.4.1 c# project setup
๐ Task 5: First compile, and hello world test.
๐ Task 6: Setup Itch page.
๐ Task 7: Upload first compile
๐ Task 8: Setup discord area and update.
Actual Day
โ
Task 1: Code for 2 hours or 4 Time Blocks.
โ
Task 2: Course Section 1.1
โ
Task 2: Course Section 1.2 .
โ
Task 3: Course Section 1.3
โ
Task 4: Godot 4.4.1 c# project setup
โ
Task 5: First compile, and hello world test.
โ
Task 6: Setup Itch page.
โ
Task 7: Upload first compile
โ
Task 8: Setup discord area and update
— no clips today

