GAM303 : Space Race – Prototype – Week 2

GAM 303 Module Two Tutorial Guidelines and Rubric

Static Mesh, Background, and Audio

Overview: In this tutorial, you will learn to create a pop-up Actor and add a background that resembles the landscape and surface of a planet. These skills will assist you with successfully completing the rapid prototype for your final project.
You are a new member of the design team for Space Sports, Inc. You are required to complete a small-scale rapid prototype. The CEO has brought forth a new idea for a mobile gaming application. The purpose of the game is to inspire students in the STEM program to become interested in joining the future generation of explorers in the space industry and community. For this activity, you will have one prototype to complete based on the requirements in the design document that will interconnect the components of the project by the end of the fiscal year. Your job is to complete the tasks that need to be developed in order to complete the application.

The Space Race Game: The setting for the game is outer space. As a visual part of the process, design the game interface using the suggestions below and display how it will look within the game environment. As a kinesthetic part of the process, you will complete one scenario.
As you look at the human-computer interaction, what kind of lighting and background for this environment will be pleasing to the human eye? The human-computer interaction is based on the space environment interface and the player. Is this environment virtually real or really virtual? Are you digitally immersed in the 3D environment? What are some aesthetics that you would add to the game?

Prompt: In the Space Race game, the player (avatar) will be jumping from planet to planet to retrieve artifacts that will be used as a form of currency. The objective of the game is to collect as many artifacts as possible while avoiding aliens (avatars) and cosmic explosions (fractured static mesh).

Your task is to:

Change the background to one that would mimic the surface of a planet.

Jupiter has WeOvlos, small critters that pop up out of the ground and hover in the air.

Create a level with a prototype of an object (such as a cone or a cube) that launches from the ground and mimics the WeOvlos movement, or create a level with a prototype of an object that hovers.

Add a sound or audio component that the WeOvlos make when they launch from the ground or hover.

Submit a screenshot of the final blueprint to your instructor.

Submit a screenshot of the updated Bitbucket source code to your instructor.

Submit a brief description (three or more sentences) of how you will implement these skills into the rapid prototype for your final project.

Tutorials:
Landscape Quick Start Guide
How to Create a Jump Pad (2:47)
How to Make a Hover Component (14:50)
Adding Sound
Adding Audio

Rubric
Guidelines for Submission: Take a screenshot of the completed tutorial blueprint and submit it to your instructor along with a brief description of how you will implement these skills into the rapid prototype for your final project. Update your Bitbucket source code and submit a screenshot of your change log to your instructor.

Background resembles planet surface

Space Race prototype includes launch or hover component

Sound is present when object hovers or launches

Submits screenshot of completed blueprint to instructor

Submits screenshot of change list with Bitbucket updates to instructor with updates for each prototype edit

Submits implementation plan (three or more sentences) for rapid prototype in the final project

List break down:

Background resembles planet surface

Space Race prototype includes launch or hover component

Critter that hovers in the game.

Submit a screenshot of completed blueprint to the instructor

Hover Blueprint
Jump Pad Blueprint

Submits screenshot of change list with Bitbucket updates to instructor with updates for each prototype edit. (Done)

Submits implementation plan (three or more sentences) for rapid prototype in the final project. (Done)


Add a sound or audio component that the WeOvlos make when they launch from the ground or hover.

Audio Cue


— video removed —

— we have temporarily removed the youtube videos due to the COPPA updates and how YouTube is handling them. We will reprocess and edit the video to work on our hosting platform, and upload it here. —

The target audience is general audience, all ages. This is a remake of a classic arcade game, fun for adults, teens, and children. For more information about our compliance with the FCC and FTC rules please see this page.

Constructive Feedback from parents and adults is welcome and will help us design better games in the future. Children may provide feedback to their parents or guardians and then the adult may contact us.