GAM303 : Space Race – Prototype – Week 2
GAM303 : Space Race – Prototype – Week 2
Specializing in Educational Software
Fuzzy Farmer (3D)Abbreviated Game Design Documentation SNHUPerior Gaming Studio Week 1 Overview A stuffed animal company called Lovey Duck, Inc., would like to create a game for its new line of custom stuffed animals. The company would like to create a “virtual fuzzy farmer” ranch environment. This world will include two key areas: collecting “wild…
Foundation in Application Development (IT-145) Students will use programming as a problem-solving technique in business and engineering applications. In writing computer code in a logical, structured, and organized manner, students will learn how to incorporate the key concepts of object orientation into their programming. Additionally, students will learn to write, review, and document interactive applications and…
Testing Plan and Alpha Prototype (Milestone Two Guidelines and Rubric) Overview: Rapid prototyping is a critical skill in the game industry. Whether developing a proof of concept or in the early stages of game development, programmers must be able to quickly analyze task documents, learn any new technology, and then accurately implement their tasks for…
Milestone Two is due in the next module. Given the heavy workload and critical nature of Milestone Two, you are strongly encouraged to begin work on this assignment now. Goal: GAME – Create the Fuzzy Creatures Objectives: Create a Fuzzy Creature A (Collectible) Task: Create body. Task: Create legs and arms. Task: Create wings. Task:…